- Default Edit Mode.
- This button returns the canvas bindings to the
Default settings.
- Single_Edit_Mode.
- Checkbuttons can be in one of two states, on or off.
If this button is in the on-state, then only one create/edit command will
be executed at a time. On completion of a create/edit command, the canvas
bindings will be returned to their default
state.
If you wish to execute a particular command repeatedly, switching this
checkbutton to its off-state holds the canvas bindings of the create/edit
function that is currently selected.
For example, if you wish to make multiple copies of an object, switch
this checkbutton off, go to the Edit menu and invoke the Copy_Selected
radiobutton. Go through the process of making as many copies as you
require, and when you are finished invoke the "Default Edit Mode" button
to reset the default edit bindings.
- Set Default_HTML.
- Brings up a new window containing an entry-box.
It will already contain the pathname of the absolute url, pointing to
the specified directory. Append the name of the default_html file you
would like the background of the image to point to and press OK.
Without a default html file to point to, the imagemap mechanism may fail.
- Set Absolute_URL path.
- Brings up a new window containing an entry-box.
Ideally, all the files concerning a mapfile will be stored in one directory.
If the address of this directory is inserted into the entry box, in the
form :-
http://server.net.address/dir_name/
The directory_name should include all directories in the path leading
up to and including the directory containing the files you wish to
point to. This should also include the last "/".
This string will now automatically be inserted into the URL of each
new object. This leaves just the filename to be appended on by the
user - Keeping finger-wear to a minimum.
This feature is useful when the documents pointed to from an image all
live in the same directory. If this is not the case, switch off the
Ask_for_Absolute_URL_path checkbutton before starting to make a
mapfile, or every time a new object is created, you will be asked for an
Absolute_URL_path.
- Ask_for_Absolute_URL_path
- With this checkbutton in the on-state, whenever a new object is
created in a new mapfile, a window will appear as described in the
section above - Set Absolute_URL path - prior to any
annotation taking place.
This will happen until a string is inserted into the entrybox, or the
checkbutton is switched off.
It is intended for cases where all the documents concerning a mapfile
live in the same directory. If this is not the case, switch it off.
If it is the case, it is recommended that you insert the
"Absolute_URL path" prior to annotating objects, since the path will
be inserted into the URL entrybox of all object annotations.
This was added to make life a little easier on your fingers :-).
- Annotate_Selected.

- If this button is pressed and there is currently a selected object on
the canvas, a window will be created containing two entry-boxes.
If the object has previously been annotated to any degree, this
information will be contained in the relevant entry-box. If not then
the entry-boxes will be empty. This can now be edited to hold the
required information.
When you have finished annotating, press OK to save it, or CANCEL to
kill the window without saving it.
- Select First Unannotated.
- If this button is pressed, all objects on the canvas will be checked
to see if it holds a valid value for a URL. The first item in the
canvas' display-list without a valid URL-value will automatically be
selected, and a message-box will come up to confirm this.
Press OK.
Then the "Annotation" window will be created allowing annotation to
be carried out as described above.
- Force_Annotation
- If this checkbutton is in its on-state, each time a new item is created the
"Annotation" window will be called. This means that no object can
escape being annotated.
It is switched to the "ON" state by default.
It is recommended that it be left in this state, and each object is
annotated as it is created, since a mapfile cannot be saved until each
object has been annotated with at least a URL value.
- Auto_Raise.
- If this checkbutton is switched on, each time a new item is selected
it will automatically be raised to the top of the canvas' display list.
In the off position, all objects will hold relative positions in the
display list.
It is switched to the "ON" state by default.
There is currently no way of checking if certain objects have been
obscured by others. It is left to the user to do this.
The easiest way in which this can be done is by switching this to the
on-state, and step through all overlapping objects. The last object that is
selected is moved on top of any previously selected objects.
- Grid_Over_Picture.
- This is a cascade menu giving 3 options.
- No Grid
- Grid 25
- Grid 50
This is intended only as a guide to aid in the marking up of diagrams.