Brings up a new toplevel window (shown above) containing an entry-box.
Type in the full pathname of the image-file (currently *.xbm and
*.rppm). If the image file exists, it will now be loading.
This will be replaced with a file-browser.
Load_Map
Brings up a new toplevel window containing an entry-box. Type in the
full pathname of the map-file (NCSA format only). If the map-file
contains a pointer to an image-file the option will be given to
load this also after pressing OK.
Save_Map
If the current mapfile has been loaded from a file, or saved previously
under a specified name, then the current state of the canvas is saved
under that name. If this button is pressed with no filename to save
to, a window will appear asking for a filename for the mapfile to be
inserted in an entrybox (see Save_Map_As). An additional
request is for a default_html to point to. Finally, an extra is that
if there is currently an image-file specified, the filename will be
saved in the mapfile. Then if the mapfile is reloaded the option will
be offered to reload the image-file also.
Save_Map_As
Brings up a new window containing an entry-box. Insert the name of
the file (*.map) you wish to save to and press OK. If there is
currently no default_html file specified, the option of naming one will
be offered. This is done in the same way as described here.
Default_HTML
Brings up a new window containing an entry-box. Insert the name of
the default_html file you would like the background of the image to
point to and press OK.
Quit
Exits from Map_Marker. Just in case this is accidentally invoked, a
small window will appear asking if this is what you really do wish to
quit. Just press Yes or No.